

AO

Curvature

Base Color

Normal Map
The Ambient Occlusion and Curvature maps were baked in Blender. This model was textured in Substance 3D Painter.
AO
Curvature
Base Color
Normal Map
The Ambient Occlusion and Curvature maps were baked in Blender. This model was textured in Substance 3D Painter.